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explains in 3 parts how this code is optimized in-game to not slow you down. This comes from your windows application you installed earlier and contains TONS of raw data.) shows how this calculation is done. Relying on this alone can sometimes be scary. DBMarket (returns the market value of the item calculated from AuctionDB.TSM har some custom price settings built in A price source is a string that will produce a value for an item based on certain conditions. Keeping track of that value can be tricky, which is why we got price sources to help us with that. The market is the sum of all people, and the market decides the value. A musician may value his guitar at 3 kryptonite – but me, being no musician, would trade it in for a 2 kryptonite car in a heartbeat. Different people have different value-scales. In real life we say that the value of something is what another is willing to pay to aquire it. And people act on experiences and emotions, not arbitrary laws that does not exists.
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Remember that there are no mathematical laws in economics, since the marketplace is made up of people. What is the value of an item? That is up to you to define, allthough you got some pretty nifty tools to help you out.
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